Sam shouldn’t give you too many problems, but if you find yourself losing a lot, try playing it safe over getting the most of his moves. Also keep in mind that you can stun him with EMP’s / the sai, which can occasionally save you from taking damage. On the other hand, distance will have less moves, but you have a much smaller window to dodge / parry his moves. Up close will typically have longer moves, but they’re quite slow. Outside of learning his moves, I suggest figuring out what works for you. This is an unblockable move, which MUST be dodged. Thankfully you can parry every move Sam throws at you, except when he has his sword over the shoulder. Similar to every other boss in the game, Sam makes it perfectly clear what move is he going to do, you just need to know how to block it (can be hard). Since there isn’t a lot of depth to Sam, I suggest learning what his moves mean. As mentioned above, you can knock the sword out of his hands at times, but he will pick it up via a cut scene shortly after. Spamming EMP grenades will stop working on him, though they’re useful if you need a second to breathe / do something.Ĭontrary to virtually every other boss in the game, Jetstream Sam has only one phase.
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